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Advanced [show]


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a small hat. He has violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up club and armor he uses now. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Disciplined. Flaws: Secretive, Addict. Bonds: Nature, Military. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Arannis Caerdonel, Male Elf Expert 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. 1 Magnifying glass.


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Sailor, but he got bored and became a Baker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Barbarian 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She has slicked back chestnut hair. Her eyes are green and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich northern family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a miner and was forced into it by her family

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich, Family. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Dagnal Dankil, Female Dwarf Druid 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Melissa Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a yellow armored body suit, with a simple grey line shooting up and back down. Her auburn hair is well kept. Her eyes, though not visible through her cowl, are hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born a particularly ugly child, much to the horror of her parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Melissa's homeland. Melissa decided to take the middle way and become a bodyguard. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end.

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Melissa Sibilans, Female Half-Elf Druid 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Raymond Mitchell, Male Human Warlock 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp. White pearl (50 gp). 1 Good lock.


Social Check DCs

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