Justin Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely violet suit with green socks and a vest with buckled shoes. He has no hair. He has green eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Military. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Bhevek was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Impeccable, Persistence. Bonds: Attractive, Job. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Lezre Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, and carries whips. Her black hair is kept up in a ponytail inside a small hat. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also has developed a complete distrust of the Cartwright profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Cynical. Bonds: Job, Rich, Family. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 2000 sp. Azurite (4 gp).
Susannah Quinton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is heavily combed to the right. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Mentor, Slave. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. Brass mug with jade inlays (200 gp).
Glûk Harlan, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized amber on his right hand. His white hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Logical. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Chain shirt.
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