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NPC Generator

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Advanced [show]


Pyra Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'8". She wears a green cloak and cross-gartered blue stockings, and her gloved hand is found clutching a shortbow. Her hair is red and curly. Her eyes are a pleasant gold.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Pyra studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She's in love; and she has a crush on the local dilettante

Ideals: Logical, Gifted. Bonds: Job, Family, Has a crush. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Pyra Blame, Female Tiefling Adept 3
Medium (4'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp.


Social Check DCs


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She wears a fancy brown dress, and her gloved hand is found clutching a flail. Her fur is cinnamon and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is obsessed with a lost civilization.

History: Two Llamas was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Logical. Bonds: Attractive, Enemies, Adventurer, Poor, Has a crush. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Two Llamas Plume, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Golden pearl (150 gp).


Social Check DCs


Borun Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 13 years.

Motivation: Tabaxi compassion; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Job, Immigrant, Family. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Borun Honeypot, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He wears a broad hat to cover his moderate length auburn hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Oblar Stoutbridge, Male Halfling Adept 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills Medicine +6, Nature +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 4000 cp.


Social Check DCs


Qualen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt, he is not a threatening figure. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Qualen embodies much of what other species detest in the Gnomes. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Hunter, who enjoyed hunting, Qualen was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Qualen Fapplestamp, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Old masterpiece painting (800 gp).


Social Check DCs

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