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Gorgûm Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a white suit, tan shirt, and grey tie, marred by sweets. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: Gorgûm was raised in a hard working conservative environment. Gorgûm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gorgûm Byron, Male Half-Orc Monk 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 200 sp.


Social Check DCs


Beatrice Gracey, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has always had a great fascination with Half-Elven culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Beatrice hails from a village terrorized by gnolls. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She feels kind of lost in life; and she wants revenge against gnolls

Flaws: Racist, Depressed. Bonds: Military, Enemies. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Beatrice Gracey, Female Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Portia Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her chestnut hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Portia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered south to less war torn lands. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Portia Thistletop, Female Halfling Commoner 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5

Possessions: 70 gp. Tourmaline (50 gp).


Social Check DCs


Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His scarlet crest is still thick. His red eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Born in the east to a Sage, Dadalan learned a great deal about his mother's area of expertise. He worked as a nervous Sage and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Bonds: Job, Family. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Dadalan Verthisathurgiesh, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 500 sp. Coral (90 gp).


Social Check DCs


Mehen Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now owns his own business.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Nature, Job. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Mehen Linxakasendalor, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp. Smoky quartz (80 gp).


Social Check DCs

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