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NPC Generator

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Advanced [show]


Isabella Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her small hat is riddled with cuts and holes. She has a tattooed face.

Personality: She will rave to anyone who will listen. She has all her life been fascinated with painting.

History: She was born in a small mountains village. Isabella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Isabella Chance, Female Half-Elf Warrior 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp. Chrysoberyl (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Ilanis Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear yellow tank tops with green skirt. With wild golden hair. She is baby faced.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She became a Armorer soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Logical, Impeccable. Bonds: Attractive, Slave, Job. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Ilanis Mellerelel, Female Half-Elf Wizard 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Mella Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her white hair is still thick. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Assassin who has hired her part-time. She is lazy, self-centered, vain, and jealous.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of her brother; and she's attracted to the pc

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Has a crush, Adventurer, Family. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Mella Tiltathana, Female Elf Monk 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)17 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Poor. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Alberich Goblinbane, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright black suits and hats. His hair is cut close to his head. His black eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Slave. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Astar Hope, Male Tiefling Druid 2
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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