Peren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Engraver. His moppish black hair is in a traditional bowl cut. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and to find somewhere to settle down
Ideals: Philantrophist, Athletic. Flaws: Mundane. Bonds: Job, Family. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Enialis Hanali, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His hair is long and silver with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple pastel line shooting up and back down. Her fur is cut close to her head. Her eyes are likewise amber.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.
History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Dilettante job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Flaws: Shy, Selfish. Bonds: Poor, Job. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. 1 Banded mail.
Orla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She has no hair. She wears large thick round spectacles.
Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Bather and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp.
Gûnd Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. He is bristling with hidden weapons, mostly shortspears and bastard swords. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Confrontational and typically high on some drug or another. Gûnd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gûnd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gûnd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gûnd. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage
Flaws: Addict, Hedonist, Mundane. Bonds: Criminal record, Poor, Family. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
