Purah Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is almost excessively polite to everyone, even when angry. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Purah was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Coral (80 gp).
Spring Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Server. His orange fur is knotted and matted. His eyes are likewise hazel.
Personality: Spring wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Logical, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
Possessions: Just what you see.
Bardryn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. Her blonde hair is thinning but still full. Her eyes are likewise blue.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Spice Merchant profession.
History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Job, Mentor, Adventurer, Military. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his yellow fur in a pixie cut. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Three was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic, Entrepeneur. Bonds: Enemies, Nature, Job. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp. White pearl (140 gp). Onyx (50 gp). Amber (140 gp). Azurite (5 gp). 1 Minor magic item.
Pikar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely red suit with brown socks and a vest with buckled shoes. With bright blonde hair and a scraggly beard. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: Pikar was raised in a hard working conservative environment. He dropped out of school before completing his studies. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: Sabotage a competitor; and he is content
Ideals: Fighting, Logical. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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