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NPC Generator

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Advanced [show]


Holg Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Holg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Holg Rowley, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered longsword and tarnished glaive as well. He has white crest. He has gleaming, smiling red eyes.

Personality: He is irascible and easily irritated. He takes great joy in being the best Shoemaker in town.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has worked as a Shoemaker like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Ranger 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the north to a Navigator, Dynamic learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is unsatisfied with her job.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Dynamic Wing, Female Tabaxi Wizard 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large brown jacket. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Mayor business at a young age. He worked as a nervous Mayor and found it very stressful. He then took over the family business and is one of the better Mayor for hire.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Justice. Flaws: Shy. Bonds: Job, Family. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Nordak Battlehammer, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 270 gp. 1 Superior lock.


Social Check DCs


Daar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She is renowned for her bright black dresses and hats. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Daar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. A true patriot, Daar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She worked as a nervous Slave Trader and found it very stressful. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Military, Job, Rich. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Daar Delmirev, Female Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 13 (+1)19 (+4)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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