Audhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears bulky brown painted plate armor. Her hair is golden and very short. She has gray eyes and a brown hat with a red feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Doctor father left her crippled. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Jarana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her fierce hazel eyes like to dwell on things.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Carpenter, Jarana learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 11 years.
Motivation: She feels threatened by others; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. Silver pearl (140 gp). Jet (140 gp). Moonstone (40 gp).
Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" northern man, he is renowned for his bright brown suits and hats. His blonde hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Persistence. Flaws: Addict, Insomniac, Hedonist, Mundane. Bonds: Has a crush. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
Possessions: 500 sp.
Millicent Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. She has a very tight haircut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 9000 cp.
Antinua Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Guard. She has a slight overbite and is overall scrawny. She has a very tight haircut. She wears an eyepatch.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp.
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