Andram Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He wears his purple hair down. His gold eyes peer out from beneath his broad green hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: Born in the south to a Sellsword, Andram learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Justice, Persistence, Gifted. Bonds: Rich, Attractive, Job. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 20 pp.
Sun Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She keeps her yellow fur in a flapper bob. Her copper eyes peer out from beneath her top brown hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She would rather hide behind her crafts than deal with other people.
History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: Wants a kiss; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 900 sp.
Harvest In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is wearing a long, brown, dusty cloak. Her whole body is exceptionally muscular. Her long beige fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.
History: Harvest lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She then took over the family business and is one of the better Mortician for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers
Flaws: Impulsive. Bonds: Immigrant, Family, Job, Religious. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 60 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Deep blue spinel (1500 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.
Leucis Principle, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with small hat. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leucis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to be a painter again
Ideals: Fighting. Bonds: Enemies, Adventurer, Rich, Job. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.
Motivation: He has a crush on the local Weaver.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 gp. Golden pearl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!