Murgen Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black armored body suit, with a simple yellow line shooting up and back down. Her chestnut hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: The child of northern immigrants she idolized her mother. A freak accident while working with her Miner mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 900 sp. A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (500 gp). 1 Masterwork Common Melee.
Azaki Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He keeps his long brown hair kept up in a rat tail. He has green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of a Body Guard, who enjoyed hunting, Azaki was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tarhun Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large black jacket. His crest is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Tarhun hails from a village terrorized by goblins. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Joker. Flaws: Selfish. Bonds: Enemies, Adventurer, Rich. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
William Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He has black hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Rich, Nature. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Morgran Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Morgran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has worked as a Carter like his father before him.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Military. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
