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Lamlis Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears violet trousers with green and black striped suspenders. He wears various colorful collared shirts. He has no hair. His eyes are brown and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Emotional, Fearful. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Lamlis Lepus, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Moon Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her brown fur is thinning but still full. Her yellow eyes are slightly larger than normal.

Personality: Moon is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic. Flaws: Depressed, Shy, Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Moon Grass, Female Tabaxi Paladin 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. Chrysoprase (60 gp).


Social Check DCs


Jezean Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her red crest is knotted and matted. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jezean took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and elven compassion

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bather

Voice: Raspy

Attributes [hide]

Jezean Yarjerit, Female Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her golden hair in a flapper bob. Her eyes are likewise amber.

Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was always a brilliant, if unscrupulous mind. Through the years after Pearl was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Pearl's father didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pearl Strongbones, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Sardonyx (40 gp).


Social Check DCs


Verin Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her purple hair is knotted and matted. She has a dull look in her silver eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Religious. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Verin Patience, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Aquamarine (200 gp).


Social Check DCs

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