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Advanced [show]


Nim Holimion, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has silver hair. He has blue eyes and a blue hat with a tan feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: Nim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Nim Holimion, Male Elf Fighter 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Mantus Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His gold eyes peer out from beneath his broad black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Masseuse, who enjoyed hunting, Mantus was taken on many hunting expeditions. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mantus Harm, Male Tiefling Expert 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Sammal Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. He has no hair. His thin eyebrows rest above his beady red eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Sammal Sanity, Male Tiefling Warrior 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Vicky Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is an epitome of beauty. Her white hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Vicky was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vicky's father didn't care for her much, and the feeling was mutual. She has worked as a Bowyer like her father before her.

Motivation: Sabotage a competitor; and expand her business

Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Vicky Dumph, Female Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Shivering Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears a feathered hat to cover his moderate length cinnamon fur. His fierce yellow eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shivering grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shivering. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Seeks redemption.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Shivering Wing, Male Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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