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NPC Generator

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Advanced [show]


Ermina Trowbridge, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears light armors faded through time and improper care. Her silver hair has been sun bleached extensively. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Ermina Trowbridge, Female Human Expert 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Sarai Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a broad hat to cover her moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Military. Occupation: Servant

Voice: Stutters

Attributes [hide]

Sarai Jamjar, Female Halfling Aristocrat 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Zykroff Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears just a green suit. Her scarlet crest is still thick. Her eyes are red and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. She is skeptical of what others tell her and is slow to trust.

History: Zykroff hails from a village terrorized by dire rats. She worked as a nervous Barrister and found it very stressful. She has set out to sabotage the competition.

Motivation: She feels threatened by others; and she wants revenge against dire rats

Flaws: Shy, Fearful. Bonds: Guardian, Enemies, Job. Occupation: Barrister

Voice: American accent

Attributes [hide]

Zykroff Vangdondalor, Female Dragonborn Monk 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Jarsali Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her tied-back hair is golden. She has amber eyes and a blue hat with a brown feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Merchant for hire.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Shy, Disease. Bonds: Adventurer, Job, Guardian. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Jarsali Nailo, Female Elf Wizard 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Kelter Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a white suit, blue shirt, and green tie. He keeps his long golden hair kept up in a rat tail. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Ideals: Logical. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Kelter Goodbarrel, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +0, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs

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