Hirrathak Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blue crest down. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Shy. Bonds: Slave, In love, Religious. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).
Horza Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He has a small bristly mustache and wavy black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Horza isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical, Entrepeneur, Fighting. Bonds: Attractive. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Krimmon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tight fitting red shirt and pants. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. Krimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich, Nature. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Mindartis Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Mindartis was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats
Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Red spinel (80 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Damakos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Damakos grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp. Amethyst (80 gp).
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