Avice Reid, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 6 years old her parents immigrated from the east. Avice was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Courier. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Religious. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Yurk Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his long chestnut hair kept up in a rat tail. He has violet eyes and a white hat with a black feather.
Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp. 1 Simple lock.
Hlin Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is auburn and curly. She has hazel eyes and a grey hat with a tan feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the west. Hlin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer, Poor. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red garnet (50 gp). 5 Acid flasks.
Hugolina Ashley, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. She wears her blonde hair up in a very large beehive style do. Her ears are large.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Baker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants revenge against dire rats.
Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Criminal record, Enemies, Religious. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
Eberdeb Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Dwarven compassion; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Racist, Addict. Bonds: Nature, Immigrant. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!
