Habor Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He prefers to wear green pants and tee shirts. He has a hunchback. His silver hair is braided into rings. His black unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and he has decided he is irredeemable
Flaws: Ugly, Disease. Bonds: Family, Enemies, Criminal record. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Carnelian (40 gp).
Harvest Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor. He is portly but not overly obese. His orange fur is braided into rings. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Harvest hails from a village terrorized by giants. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Debt, Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. Large well-done wool tapestry (200 gp). 1 Chain shirt.
Gennal Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a violet collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Gennal was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Military. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Mâku Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears bulky black painted plate armor. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Mâku has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp.
Vola Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. Her hazel eyes lackadaisically let the world flow into them.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has all her life been fascinated with painting.
History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She inherited the family business which she has now maintained for 12 years.
Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
