Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown small hat and brown clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Sculptor. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Ugly, Insane. Bonds: Job, Has a crush, Family. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 80 gp. Sardonyx (20 gp). Azurite (13 gp). Blue star sapphire (400 gp).
Adran Liadon, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and dresses in collared shirts and wears a proper scarf over his head. He keeps his black hair in a pixie cut. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Adran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a Interpreter, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Job. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 30 pp. Azurite (12 gp). Jade (120 gp).
Fabien Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is bristling with hidden weapons, mostly sickles and shortspears. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Entrepeneur, Logical. Bonds: Criminal record, Adventurer. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Chay Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His hair is red and very short. His eyes are likewise gray. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across
History: Born in the north to a Locksmith, Chay learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a brigands raid, leaving Chay alone in the world. After a stint in an orphanage, he was adopted. He struck the Locksmith job and began his own company from there.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
Panana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears an entirely tan suit with black socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her white hair is singed and shortened. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Panana took refuge in the large cave and found the beat up longbow and armor she uses now. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Religious. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Masterwork Common Melee.
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