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NPC Generator

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Advanced [show]


Flame Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her red fur is slicked back into a classic pompadour. Her hazel eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A powerful wizard made her what she is. Her mother was a soldier and died while she was still young. Flame was left her mother's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Persistence. Bonds: Immigrant, Criminal record, Mentor, Military. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Flame Of Ale, Female Tabaxi Warrior 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Merla Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries a battered whip and tarnished halberd as well. She wears her auburn hair down. Her eyes are blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Merla Greenbottle, Female Halfling Monk 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. His blue eyes peer out from beneath his small white hat.

Personality: Aggressive, abrasive, and angry, Jak embodies much of what other species detest in the Halflings. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jak. He has recently gotten a pet goose that steals things from people.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Antagonistic. Bonds: Has a crush, Poor, Criminal record. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Jak Whispermouse, Male Halfling Monk 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Sard (60 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Artin Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. She wears her blonde hair up. She has blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Junk Dealer, who enjoyed hunting, Artin was taken on many hunting expeditions. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Poor, Nature, Adventurer. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Artin Lutgehr, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp.


Social Check DCs


Eridred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. She is bald on top and has large white tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: She was born in a small forest village. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Eridred Bigtoe, Female Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 300 sp.


Social Check DCs

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