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Advanced [show]


Eberdeb Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Eberdeb Gobblefirn, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Eida Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is always cut to a buzz. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is a Hag in disguise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Optimist. Bonds: Adventurer, Mentor, Enemies. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Eida Honeypot, Female Halfling Bard 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 90 gp.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, red cloak, she is not a threatening figure. With bright white hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Barber, Blossom learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother; and she has money and likes to spend it

Ideals: Artistic. Bonds: Nature, Rich, Job, Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Blossom Warmwater, Female Halfling Ranger 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Odo Everleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Odo Everleigh, Male Human Bard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp. Tourmaline (70 gp).


Social Check DCs


Great Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has no fur. Her thin eyebrows rest above her beady green eyes.

Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 6 years old her parents immigrated from the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant, Religious. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Great Shore, Female Tabaxi Bard 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs

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