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Advanced [show]


Dalaba Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large tan jacket. Her long golden hair reaches down to her waist. Her eyes are violet and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Dalaba was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Flaws: Shy, Antagonistic. Bonds: Mentor, Family, Religious. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Dalaba Maekkelferce, Female Gnome Fighter 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Black velvet mask with numerous citrines (70 gp). Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Magnifying glass.


Social Check DCs


Hadwisa England, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly bows and bastard swords. Her hair is long and blonde with streaks of golden, and is pulled back with small grey clips. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her job bores her to no end. She has decided to make it more interesting.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Hadwisa England, Female Human Adept 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 18 (+4)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 100 gp.


Social Check DCs


Heather Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. Her red hair is thinning but still full. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a carter again

Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Heather Hadleigh, Female Human Druid 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Lapis lazuli (4 gp).


Social Check DCs


Beatrice Stafford, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish auburn hair is in a traditional bowl cut. Her eyes are violet and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her mother.

History: She is a Lamia in disguise. Her mother was a soldier and died while she was still young. Beatrice was left her mother's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Persistence, Entrepeneur. Bonds: Adventurer, Military, Family. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Beatrice Stafford, Female Human Commoner 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Ideals: Persistence. Flaws: PTSD, Depressed. Bonds: Rich, Family, Adventurer. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Gunter Hallewell, Male Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs

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