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NPC Generator

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Advanced [show]


Euphemia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Ploughman. Her golden hair is long and unkept. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Depressed. Bonds: Family, Rich, Slave, Enemies. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Euphemia High-hill, Female Halfling Monk 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Fistula Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are blue and beady.

Personality: This woman loves singing and to teach people singing more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Fistula was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Fistula's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Fistula Marleigh, Female Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 8000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Mumpena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her black hair is braided into rings. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of western immigrants she idolized her mother. Mumpena was born on a far western plains where she grew up under the tutelage of her mother, an expert Bellfounder. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Her religion dominates her actions; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Passionate. Flaws: Shy. Bonds: Immigrant, Job, Religious. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Mumpena Raulnor, Female Gnome Druid 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


Vonana Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with green skirt. She sports black long hair. Her hazel eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: She served in the navy to pay for her family's outstanding loans. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She feels the way she acts is they only way to get by in the world; and she has decided she is irredeemable

Ideals: Joker, Gifted, Impeccable. Bonds: Military, Criminal record. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Vonana Caebrek, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Jane Denholm, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. Her black hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to a criminal king-pin and mafia family At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in nunchaku use. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and someone believes her a fraud

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Criminal record. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Jane Denholm, Female Human Adept 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs

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