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NPC Generator

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Advanced [show]


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey costume with the symbols of magic on his torso. He has done his best to style his auburn hair to look like a famous performer. He has amber eyes and a grey hat with a green feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Warwick, Male Human Paladin 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is red and curly. This amber eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: Three was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Miller like his father before him.

Motivation: Wants to open a new tavern; and to be a ploughman again

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Three Of Wine, Male Tabaxi Warlock 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Galiena Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in earthy colors with a grey and white handkerchief worn on her right side. She has wavy blonde hair. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She got into the Navigator business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Navigator like her father before her.

Motivation: Find a way to reverse the transformation of her sister; and money/treasure

Ideals: Athletic, Disciplined. Bonds: Enemies, Job, Rich, Family. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Galiena Lindsey, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Marbas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the east. Marbas was born on a far eastern island where he grew up under the tutelage of his mother, an expert Carter. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Immigrant, Slave. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Marbas Ennui, Male Tiefling Warrior 3
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 18000 cp. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Ethereal In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his pastel robe and has his hand crossbow always slung over his shoulder. He has done his best to style his orange fur to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Painter in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ethereal took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He struck the Painter job and began his own company from there.

Motivation: To be a Miner again; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Ethereal In Woods, Male Tabaxi Warrior 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. Bloodstone (20 gp).


Social Check DCs

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