Marastyr Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are hazel and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Attractive, Job. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 100 gp. Brown-green garnet (60 gp).
Avelina Kensley, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her hair, while still mostly golden, has prominent grey streaks. Her amber eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Avelina was left her father's suit of armor and trained in its use and care. She has recently gotten a pet goose that steals things from people.
Motivation: She's attracted to the PC; and she has a crush on the local sage
Flaws: Mundane, Racist. Bonds: Criminal record, Military, Has a crush. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his blue robe and has his ceremonial dagger always slung over his shoulder, and a wedding ring on his left hand. His hair is auburn, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Miller, Zaffrab learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Miller job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Extrovert. Bonds: In love, Attractive, Job. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Irann Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her whole body is exceptionally muscular. Her white hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker, Fighting. Bonds: Immigrant, Religious. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his long black hair kept up in a rat tail. His amber eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and he is greedy
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp. Hematite (6 gp).
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