Three Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long brown fur kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Mayor. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur, Fighting. Flaws: Selfish. Bonds: Poor, Job. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 290 gp. 1 Masterwork Common Melee.
Silvo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large red jacket. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Quilla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She tends to wear a tan poncho over her likewise colored trousers and shirt. She has styled her golden hair well, parting it to the right. She has blue eyes and a tan hat with a blue feather.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her father was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Naal Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is braided into rings. He has several tiny emerald earrings on each ear.
Personality: He has always had a great fascination with Tiefling culture. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naal took refuge in the old dungeon and found the beat up bow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Tiefling compassion; and he has money and likes to spend it
Flaws: Racist, Selfish. Bonds: Rich, Nature, Slave. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp.
Thorin Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. He has a red handlebar mustache and slicked back red hair. His amber eyes dart from person to person.
Personality: Overbrimming with self-confidence, Thorin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Thorin was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Impeccable. Bonds: Rich, Job, Religious. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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