Mumpena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length chestnut hair. Her amber eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Mumpena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast desert. When Mumpena reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a black coat, and a wedding ring on his right hand. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist. Flaws: Antagonistic. Bonds: In love. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Deep green spinel (60 gp).
Dreali Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a violet vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His black hair is braided into rings. His green eyes peer out from beneath his broad violet hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He left for the south, certain he would find work there.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Immigrant, Mentor. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 pp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Everburning torch.
Sybil Stanton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is short and red. Her green eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 100 gp. 1 Chain shirt.
Kiirith Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright green suits and hats. He has rusty crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Enemies, Has a crush. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 60 gp. 1 Silk rope.
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