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NPC Generator

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Advanced [show]


Nissa Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Calm and collected, she is a well trained Fisher. She believes the world needs to unite to get rid of gnolls once and for all.

History: Nissa hails from a village terrorized by gnolls. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She struck the Fisher job and began her own company from there.

Motivation: Wants a kiss; and wants her loneliness to end

Bonds: Attractive, Job, Enemies, Adventurer, Has a crush. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Nissa Dunben, Female Gnome Barbarian 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Oriel Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Stableman, but she got bored and became a Marshal. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Oriel Drover, Female Half-Elf Adept 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Rosamund Quinton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long black hair kept up in a rat tail. She has a dull look in her brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a wizard, Rosamund was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Rosamund Quinton, Female Human Rogue 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. Jasper (70 gp).


Social Check DCs


Markosian Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. She wears a wide-brimmed hat to cover her moderate length white hair. She has several tiny ruby earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a gnolls raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Markosian was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her religion dominates her actions; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Markosian Obscure, Female Tiefling Expert 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with red highlights, and long tan pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her lavender fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Quick was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end; and regain custody of her daughter

Ideals: Joker. Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Has a crush. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Quick Grass, Female Tabaxi Wizard 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 19000 cp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs

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