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NPC Generator

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Advanced [show]


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bastard sword. He wears his blonde hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: Gildmak hails from a village terrorized by orcs. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many orcs want him driven away; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Paladin 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a pixie cut. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aramil Lathalas, Male Elf Druid 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Immigrant, Rich, Military, Adventurer. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Burgell Tarkelby, Male Gnome Barbarian 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Semyaza Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a black tunic with brown highlights, and long grey pants that bunch up around her shoes. Her hair, while still mostly red, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.

History: Born in the south to a Marshal, Semyaza learned a great deal about her father's area of expertise. Through the years after Semyaza was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Semyaza's father didn't care for her much, and the feeling was mutual. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Job, Religious, Nature, Slave. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Semyaza Aid, Female Tiefling Fighter 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sard (80 gp). Obsidian (13 gp). Eye agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear pastel clothing when he does not wear armor. His brown fur is lengthy and is close to two feet long. His eyes are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Carter, Cloak learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He then took over the family business and is one of the better Carter for hire.

Motivation: He's in love; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Cloak Of Storm, Male Tabaxi Paladin 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 250 gp.


Social Check DCs

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