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Advanced [show]


Ovina Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her chestnut hair is knotted and matted. Her eyes are likewise brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Tailor and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and an old rival family wants her found

Ideals: Impeccable. Bonds: Adventurer, Military, Job, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Ovina Ungart, Female Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp. Pink pearl (40 gp).


Social Check DCs


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His cinnamon fur is still thick. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Cloak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. One day when Cloak was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Cloak was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a weaver and was forced into it by his family

Ideals: Impeccable. Flaws: Mundane, PTSD. Bonds: Immigrant, Family. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Cloak Paws, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)8 (-1) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Eleanor Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. Her moppish golden hair is in a traditional bowl cut. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a Ruler, her mother struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against drow

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Criminal record, Enemies. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Eleanor Gracey, Female Half-Elf Rogue 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Phelaia Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple blue line shooting up and back down. She has dyed her greying red hair a little too much giving a sharp red color. Her fierce silver eyes like to dwell on things.

Personality: Phelaia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has decided she is irredeemable; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Artistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Phelaia Obscure, Female Tiefling Bard 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)18 (+4) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 3000 cp. Large well-done wool tapestry (300 gp). Solid gold idol (200 gp).


Social Check DCs


Fistula Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.

History: Born to a Miner, her mother struggled to pay the bills. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: To get a good night's sleep.

Ideals: Persistence, Gifted. Flaws: Insomniac, Addict. Bonds: Poor. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Fistula Gyula, Female Half-Orc Warrior 2
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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