Ethereal Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a brown suit, white shirt, and yellow tie. She sports a flattop fur cut. She has several tiny amethyst earrings on each ear.
Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.
History: She got into the Healer business at a young age. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She then took over the family business and is one of the better Healer for hire.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Job, Family. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 100 sp.
Halander Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: When he was but 5 years old his parents immigrated from the south. Halander was born on a far southern forest where he grew up under the tutelage of his mother, an expert Merchant. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Family. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. Black velvet mask with numerous citrines (160 gp). 4 Holy water.
Bertram Hallewell, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden and curly. His green eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: A powerful slaver made him what he is. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To pay off his debts; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Adventurer, Debt. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Astaro Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She carries a battered hammer and tarnished trident as well. Her red hair is kept up in a ponytail inside a small hat. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Astaro's first love is herself. Her second love is also herself. She takes great joy in being the best Sellsword in town.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job
Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Job. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He is physically well-built. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Animal Trainer soon after.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Flaws: Fearful, Depressed. Bonds: Job, Nature, Criminal record. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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