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Advanced [show]


Wella Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple white robe with black stripes complete with hood. She wears a broad hat to cover her moderate length silver hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Disease. Bonds: Attractive, Religious, Rich. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Wella Wildheart, Female Halfling Fighter 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Musical instrument.


Social Check DCs


Ovina Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. Her golden hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of western immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Ovina Glanhig, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Callie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a Stetson hat to hide her balding. She wears an eyepatch.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Flaws: Ugly, Mundane. Bonds: Family, Religious, Job. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Callie Deephollow, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Blue quartz (11 gp).


Social Check DCs


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has wavy auburn hair. Her eyes are green and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Adventurer. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Artin has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Artin Gorunn, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 160 gp.


Social Check DCs


Tarhun Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his glaive always slung over his shoulder. He is physically well-built. His long red crest is drawn into a two foot long braid. His red unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Tarhun hails from a village terrorized by gnolls. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Enemies, Family. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Tarhun Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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