Sarah Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a wide-brimmed hat to cover her moderate length brown hair. Her eyes are a pleasant gray.
Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Half-Elves. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Sarah has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Mason and was forced into it by her family.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Enemies. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Lilli Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. Her fierce brown eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Miller and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Antitoxin.
Mordai Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly purple, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, Job, Rich, Mentor. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Half-Plate.
Ahrim Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His blue hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Quarethon Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is greasy and uncared for. His eyes are likewise red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Shoemaker profession.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barkeep job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp.
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