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NPC Generator

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Advanced [show]


Dara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, and a wedding ring on her right hand. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Insane, Shy, Fearful. Bonds: In love. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Dara Qualanthri, Female Elf Cleric 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 sp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Seven was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Seven Grass, Male Tabaxi Commoner 4
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his axe always slung over his shoulder. He wears a colorful flower in his black fur. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Leaf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Interpreter, Leaf learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Passionate. Bonds: Attractive, Military, Job, Criminal record. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Leaf In the Wind, Male Tabaxi Wizard 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Marigold Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a red collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is tall, broad shouldered and powerfully built. Her auburn hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Marigold is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to reunite with her old friends

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Military, Slave. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Marigold Elderberry, Female Halfling Adept 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Nala Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of shields on her belt, each one with a sapphire on the hilt. She sports a flattop crest cut. She has several tiny sapphire earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Nala Sumnarghthrysh, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs

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