Brakka Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has moderate length silver hair. Her eyes are amber.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.
History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Cook soon after.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Nature, Job. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Veloptima Turen, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a blue cloak and cross-gartered white stockings. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant brown.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to fit into much smaller and tighter spaces than normal.
History: She comes from a rich southern family. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, blue shirt, and white tie. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, In love. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Jacoba Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear yellow clothing when she does not wear armor. Her auburn hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. She is harsh and unforgiving.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Military. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 300 gp. Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Marston, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She acts crazy and hedonistic. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Dyer, who enjoyed hunting, Jane was taken on many hunting expeditions. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Flaws: Hedonist. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 pp. 1 Masterwork Common Melee.
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