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Advanced [show]


Nutae Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, blue, dusty cloak. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Nature, Family. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Nutae Teinithra, Male Elf Fighter 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Decarabia Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is knotted and matted. Her eyes are a pleasant black.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable.

Ideals: Entrepeneur, Logical, Persistence. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Decarabia Ideal, Female Tiefling Warrior 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +1, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6

Possessions: 12000 cp. 1 Superior lock. 1 Backpack. 1 Bullseye lantern.


Social Check DCs


Anverth Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Anverth studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insomniac, Forgetful, Depressed. Bonds: Attractive. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Anverth Loofollue, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 48000 sp. Solid gold idol (600 gp). Silver ewer (50 gp). Solid gold idol (600 gp).


Social Check DCs


Margery Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has a hunchback. Her moppish auburn hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family Margery was born on a far northern plains where she grew up under the tutelage of her father, an expert Assassin. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Forgetful. Bonds: Job, Criminal record, Immigrant. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Margery Caphaxath, Female Half-Elf Barbarian 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp. 1 Good lock.


Social Check DCs


Sybil Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in yellow turtlenecks beneath a black coat with white slacks. She is physically well-built. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She believes the world needs to unite to get rid of goblins once and for all.

History: Sybil hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Impeccable, Athletic. Bonds: Enemies, Guardian, Job. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Sybil Amastacia, Female Half-Elf Bard 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 16000 sp.


Social Check DCs

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