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Advanced [show]


Maiathah Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She typically wears blue cloth garments or leather armor. She has wavy red hair. Her green unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Maiathah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: A deep hatred of giants.

Flaws: Disease, Shy. Bonds: Immigrant, Poor. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Maiathah Wasanthi, Female Elf Cleric 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1100 sp. 3 Tanglefoot bags.


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple brown robe with blue stripes complete with hood and is in decent physical shape. Her brown fur, when down, is lengthy. She has gleaming, smiling yellow eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Moon was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Job, Family. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Moon Candle, Female Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Coral (140 gp).


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Efferil Ariessus, Male Elf Ranger 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1900 sp. Chrysoberyl (60 gp). Smoky quartz (20 gp).


Social Check DCs


Millicent Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear violet pants and tee shirts. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Blacksmith father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Millicent Runghold, Female Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast desert. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and many gnolls want him driven away

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Poor, Nature. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Crampernap Folkor, Male Gnome Cleric 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 18 (+4)14 (+2)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp.


Social Check DCs

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