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NPC Generator

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Advanced [show]


Griselda Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She sports violet clothing, slightly heavier than average wear. Her auburn hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a white middle class family as the only child. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease, Mundane. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Griselda Ofandrus, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp.


Social Check DCs


Criella Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large black mantle and cape that has been intricately interwoven into her pastel robe. Her silver hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Criella was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To unite with her sister; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Criella Hope, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp.


Social Check DCs


Ombul Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and a strong sense of loyalty to tabaxi people

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Ombul Stoutbridge, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ohr Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Ohr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Ohr Westbrook, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 210 gp.


Social Check DCs


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair up. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Bertram Elderberry, Male Halfling Bard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 130 gp. Banded agate (5 gp). 1 Banded mail.


Social Check DCs

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