Kali Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly tridents and whips. Her small hat is riddled with cuts and holes. Her gold unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now travels the world, in search of power and loot.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 gp.
Waywocket Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is portly but not overly obese. She has a very tight haircut. Her fierce violet eyes like to dwell on things.
Personality: She has always had a great fascination with Tiefling culture. She is lazy and tries to find solutions quickly.
History: She was born several months after her father was called into army service. When Waywocket reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: Tiefling compassion.
Flaws: Racist, Lazy. Bonds: Military, Immigrant. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (90 gp). Sard (70 gp). Moonstone (70 gp).
Vistra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Vistra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: Born in the west to a Weaver, Vistra learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.
Motivation: Her religion dominates her actions.
Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 280 gp. 1 Masterwork Common Melee.
Azza Respect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She has done her best to style her black hair to look like a famous performer. Her half smiles and white eyes are beguiling and draw you in.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Azza was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She now owns her own business.
Motivation: To share knowledge with the world; and expand her business
Ideals: Impeccable, Logical. Bonds: Attractive, Job, Poor. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 sp.
Quick Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her white fur is matted, messy, and big. Her yellow unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Slave. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 16000 sp. 1 Minor magic item.
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