Roywyn Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a long, tan cloak, marred by teas. She has slicked back chestnut hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.
Motivation: Seeks redemption; and wants a kiss
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Criminal record, Has a crush. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Anastrianna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is tall, broad shouldered and powerfully built. Her golden hair is lengthy and is close to two feet long. She has several tiny jet earrings on each ear.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is a Succubi in disguise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Ugly, Forgetful. Bonds: Rich, Adventurer, Family. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
Callie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. She has a long blonde ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Callie lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and she wants revenge against dire rats
Ideals: Artistic. Flaws: Disease. Bonds: Family, Criminal record, Enemies. Occupation: Server
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp.
Shautha Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair has been sun bleached extensively. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.
History: Shautha was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Professionalism. Flaws: Shy. Bonds: Attractive. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 300 sp.
Paymon Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light green in addition to tight pants. His silver hair is knotted and matted. His gold eyes peer out from beneath his Stetson green hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Athletic, Gifted, Impeccable. Flaws: Terse. Bonds: Nature, Adventurer. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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