Thodris Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a brown and white handkerchief worn on her left side and is in decent physical shape. Her hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. Her eyes are green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Thodris was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She has worked as a Stylist like her father before her.
Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Opinionated, Persistence. Bonds: Job, Family. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 240 gp.
Art Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She likes to wear pastel tank tops with black skirt. Beneath her clothing is a huge mess of scar tissue. She wears her beige fur down. Her eyes are copper and beady.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Art took refuge in the ruined castle and found the beat up sai and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend
Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Nature. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. Aquamarine (200 gp).
Althaea Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her chestnut hair in a flapper bob. Her eyes, though not visible through her cowl, are blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Gifted, Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Rich, Job. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp. Brown-green garnet (100 gp).
Agatha Garrick, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Courier. She has no hair. Her thin eyebrows rest above her beady brown eyes.
Personality: She can speak with the recently deceased. She is a very good compulsive liar and kleptomaniac.
History: Agatha was born in the west. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (150 gp).
Eva Heiser, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her golden hair is lengthy and is close to two feet long. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Eva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
