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Advanced [show]


Salanop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She usually wears her tan robe and has her pickaxe always slung over her shoulder. Her hair is long and red with streaks of chestnut, and is pulled back with small tan clips. She is baby faced.

Personality: Overbrimming with self-confidence, Salanop isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Salanop Maekkelferce, Female Gnome Paladin 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Azurite (6 gp).


Social Check DCs


Rosamund Emsworth, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with Stetson hat. Her silver hair is unkempt and raggedy. Her eyes are likewise hazel.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Baker business.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Rosamund Emsworth, Female Human Aristocrat 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Quelenna Musumeci, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She wears her white hair up in a very large beehive style do. She has blue eyes and a yellow hat with a brown feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. A gifted student she started as a Bricklayer, but she got bored and became a Apothecary. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Quelenna Musumeci, Female Half-Elf Ranger 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Smoky quartz (20 gp). Alexandrite (900 gp). Sardonyx (20 gp). 1 Climber’s kit.


Social Check DCs


Lilith Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her purple hair is braided into rings. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Secretive, Antagonistic. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Lilith Laughter, Female Tiefling Expert 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 2 Tanglefoot bags.


Social Check DCs


Vicky Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of quarterstaffs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her mother. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting, Passionate. Flaws: Ugly, Fearful. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Vicky Berkeley, Female Human Bard 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 8 (-1)17 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 500 sp.


Social Check DCs

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