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Advanced [show]


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. Whurbin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Whurbin was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Flaws: Hedonist. Bonds: Attractive, Family, Job, In love. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Sapply Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Passionate, Joker. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Sapply Quillsharpener, Male Gnome Fighter 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Amethyst (160 gp).


Social Check DCs


Melech Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. He has done his best to style his purple hair to look like a famous performer. His face is scarred and worn.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Melech Lithe, Male Tiefling Rogue 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 9 (-1)18 (+4)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1100 sp.


Social Check DCs


Adrie Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her auburn hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Adrie embodies much of what other species detest in the Elves. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Adrie was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Adrie Dalanthan, Female Elf Monk 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple green line shooting up and back down, and she perpetually has her pickaxe ready. Her blonde hair is cut short. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in a small village she learned the ways of the warrior from her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Optimist. Bonds: In love. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Anne Marley, Female Human Commoner 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Bloodstone (20 gp).


Social Check DCs

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