Randal Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair, when down, is lengthy. His ears are large.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: In love. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Red spinel (70 gp).
Andram Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Ideals: Joker. Bonds: Attractive, Adventurer, Criminal record. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 50 pp. 2 Antitoxin. 2 Antitoxin. 4 Alchemist’s fire.
Alex Walpole, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. He has black hair. His brown unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Disease, Emotional. Bonds: Attractive, Family, Poor. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Climber’s kit.
Hlin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who likes to wear ponchos typically of a light grey in addition to tight pants, she is not a threatening figure. Her blonde hair is unkempt and raggedy. Her eyes are a pleasant violet.
Personality: She likes to make people angry or surprised. She is a great chef.
History: Born in the east to a Bowyer, Hlin learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hlin. After a long history of fighting, Hlin and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Mindartis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his black hair in a flapper bob. His hazel eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and he has a crush on the local interpreter
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Mentor, Has a crush. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
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