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Advanced [show]


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Job, Military. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Gildmak Tealeaf, Male Halfling Bard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 60 gp.


Social Check DCs


Fulbar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a white cloak and cross-gartered black stockings. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Herbalist, Fulbar learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He struck the Herbalist job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Fulbar Brightmoon, Male Halfling Monk 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Moss agate (16 gp).


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Glassblower does. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Glassblower. He invites people to come help in his community garden.

History: Pallabar lived on a farm with his mother, near the main road leading to a nearby town. When Pallabar reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: To be a Armorer again; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Family, Military. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Pallabar Gimlen, Male Gnome Commoner 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 19 (+4)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Eldeth Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and wears a grey costume with the symbols of the sun god on her torso. Her white hair is braided into rings. She has amber eyes.

Personality: A skeptical and narcissistic woman, Eldeth's first love is herself. Her second love is also herself. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Eldeth grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Adventurer, Slave, Job. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Eldeth Eversharp, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 11 (+0)6 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Drogo Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a warhammer. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Insane, Mundane, Shy. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Drogo Devore, Male Half-Elf Druid 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Magnifying glass. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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