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Advanced [show]


Quarethon Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a colorful flower in his brass crest. His fierce gold eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Quarethon Hshhsstoroth, Male Dragonborn Warlock 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp. Obsidian (10 gp).


Social Check DCs


Fibblestib Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His hair is short and brown. He has a tattooed face.

Personality: Eccentric and domineering, Fibblestib will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and expand his business

Ideals: Extrovert. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Fibblestib Gummen, Male Gnome Aristocrat 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 20 (+5)11 (+0) 12 (+1)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Norman Wharton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and white tie. He has a moderate pudge and is not very fit. His hair is silver and curly. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Mentor, Poor, Attractive. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Wharton, Male Human Monk 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His red hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with writing.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Attractive, Guardian, Nature. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Beitz, Male Half-Elf Cleric 4
Medium (5'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with small hat. He sports a long auburn beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north to a Miller, Senteq learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Miller.

Motivation: Sabotage a competitor; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Joker. Bonds: Poor, Attractive, Job, Slave. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Senteq Pilwicken, Male Gnome Warlock 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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