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Advanced [show]


Matilda Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her trident ready. Her silver hair is still thick. Her thin eyebrows rest above her beady brown eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Matilda Cornish, Female Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. Tourmaline (120 gp). 1 Banded mail.


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. Her blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Passionate. Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Warmwater, Female Halfling Adept 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Maegan Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, green shirt, and yellow tie. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are hazel.

Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her mother raised her in a mountain cabin. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the north; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Impulsive, Shy. Bonds: Nature, Rich. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Maegan Reedfellow, Female Halfling Bard 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Arjhan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His brass crest is singed and shortened. He has a tattooed face.

Personality: Arjhan wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a interpreter again

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Arjhan Hashphronyxadyn, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Nithther Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his spear. His gold crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Nithther wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Nithther enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nithther Xephyrbahnor, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp. 3 Alchemist’s fire.


Social Check DCs

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