Dreali Siannodel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his warhammer. He has a very tight haircut. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Dreali took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Disease. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp. Cloth of gold vestments (40 gp). Brass mug with jade inlays (300 gp).
Melissa Everleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with writing.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Melissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She wants nothing more than to rejoin the army; and revenge
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Military, Enemies. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (9 gp).
Gerald Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His white hair is braided into rings. His eyes are likewise blue.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Fearful. Bonds: Nature, Criminal record, Job. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Avelina Weld, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear flannel. She keeps her long golden hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She takes great joy in being the best Carpenter in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has recently gotten a pet goose that steals things from people.
Motivation: To protect her home; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Criminal record, Guardian. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 20 gp. 1 Hourglass.
Lone Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur is cut close to her head. This hazel eyed southerner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and to settle down with her crush
Ideals: Logical, Optimist. Bonds: Job, Nature, Has a crush. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 2000 sp. Jet (90 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!