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NPC Generator

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Advanced [show]


Murook Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She wears her white hair down. She is baby faced.

Personality: Murook speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Murook was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.

Motivation: Money/treasure.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Mentor. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Murook Shelley, Female Half-Orc Commoner 2
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp. 1 Breastplate.


Social Check DCs


Katherine Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is brown, silky, and of moderate length. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Katherine was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Athletic, Disciplined, Justice. Bonds: Attractive. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Katherine Erenaeth, Female Half-Elf Cleric 4
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Fire opal (700 gp). Jasper (30 gp).


Social Check DCs


Avelina Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her red hair is kept up in a ponytail inside a feathered hat. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Avelina hails from a village terrorized by illithids. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants revenge against illithids.

Ideals: Disciplined, Fighting. Flaws: Secretive. Bonds: Enemies. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Avelina Goltorah, Female Half-Elf Bard 2
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 150 gp.


Social Check DCs


Arara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: This western woman wears a tan top hat and tan clothes. Her clothes are grease stained in places. She has done her best to style her black hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: She was born in the west, but her parents moved at a very young age to the south. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud.

Ideals: Optimist, Gifted, Persistence. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Arara Mystralath, Female Elf Barbarian 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Blue quartz (8 gp). Bloodstone (20 gp). Citrine (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Uthemar Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear yellow tank tops with red pants. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the south. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and to be a shoemaker again

Flaws: Ugly. Bonds: Job, Criminal record, Immigrant, Rich. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Uthemar Ray, Male Half-Elf Druid 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 9000 sp.


Social Check DCs

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