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Advanced [show]


Malquis Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in violet turtlenecks beneath a green coat with tan slacks. Her golden hair is cut short. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: She was born in a small desert village. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Joker. Bonds: Adventurer, Nature, Poor, Military. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Malquis Sherman, Female Half-Elf Paladin 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. She keeps her long golden hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: When she was but 6 years old her parents immigrated from the east. A few years later when the north was not economically sound they moved to her current location. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Addict, Insane. Bonds: Attractive, Immigrant, Job. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Gurdis Helcral, Female Dwarf Paladin 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Dara Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a font of random trivia from the lore and stories she has discovered

History: The child of eastern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dara took refuge in the ruined castle and found the beat up dagger and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Optimist, Logical. Bonds: Rich, Immigrant, Nature. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Dara Cithreth, Female Half-Elf Ranger 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Iolite (30 gp).


Social Check DCs


Silent Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. She is bristling with hidden weapons, mostly warhammers and sais. She wears her brown fur down. Her thin eyebrows rest above her beady green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Fearful. Bonds: Criminal record, Nature. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Silent Of Storm, Female Tabaxi Warlock 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 70 gp. Jet (90 gp).


Social Check DCs


Menny Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is physically well-built. She has a long golden ponytail with little hanging trinkets. Her green unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a criminal king-pin and mafia family Menny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Menny decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her sister recently and the two have been together since.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Disease. Bonds: Attractive, Guardian, Family, Criminal record. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Menny Gobblefirn, Female Gnome Monk 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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