Blossom Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears skinny pants and wears a white and yellow robe with the hood down. She has a hunchback. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Blossom's first love is herself. Her second love is also herself. She is obsessed with finding treasure.
History: She was born to loving parents in a slum to the south. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp. 4 Holy water.
Donella Nackle, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Guard. She wears her brown hair up. Her face is scarred and worn.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Guard business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Guard for hire.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult.
Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Job, Religious. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Zagga Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She wears her white hair up. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Zagga embodies much of what other species detest in the Half-Orcs. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Addict, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Gardain Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright silver hair and a scraggly beard. His thin eyebrows rest above his beady gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Gardain studied abroad. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive, Racist. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Darrow Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His golden hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
